NICE Class 28 covers games, toys and playthings, video-game apparatus, gymnastic and sporting articles, and Christmas-tree decorations. It is a goods class for play and sport. In Nepal you register a Class 28 trademark with the Department of Industry, and protection covers only the class you file in — with a key line: sporting equipment is Class 28, but sports clothing is Class 25 and protective gear like helmets is Class 9.
Key Takeaways
- Class 28 is the games, toys and sports class — toys, video-game apparatus, and gymnastic and sporting equipment.
- Sporting equipment is Class 28, but sports clothing is Class 25 and protective helmets and goggles are Class 9.
- It includes party novelties, hunting and fishing tackle, and playing cards.
- It excludes sporting firearms (Class 13), gym mats (Class 27), and video games as downloadable software (Class 9).
- Nepal's toy, sporting-goods and game makers and importers file in Class 28.
- Register with the Department of Industry for a renewable 7-year term.
What does Trademark Class 28 cover?
Class 28 covers games, toys and playthings; video-game apparatus; gymnastic and sporting articles; and decorations for Christmas trees. The unifying idea is things for play and sport — from children's toys and board games to console apparatus and controllers, from gym and sports equipment to hunting and fishing tackle. It also takes in party novelties like carnival masks, confetti and crackers, and Christmas-tree decorations (other than lights and edible ones).
Full list of goods in Class 28
Below is the complete alphabetical list of Class 28 goods indications from the WIPO NICE Classification (13-2026 edition) — 276 entries in total. Use it to find the exact wording for your specification when you file in Nepal:
- Abdomen protectors for sports
- Action figures
- Adhesive abdominal exercise belts, electric, for muscle stimulation
- Amusement machines, automatic and coin-operated
- Apparatus for games
- Appliances for gymnastics
- Arcade video game machines
- Archery implements
- Artificial fishing bait
- Artificial snow for decoration
- Ascenders [mountaineering equipment]
- Athletic supporters [sports articles]
- Baby gyms
- Backgammon games
- Bags especially designed for skis
- Bags especially designed for surfboards
- Balance bicycles [toys]
- Ball pitching machines
- Ball-jointed dolls [BJD]
- Balls for games
- Balls for playing boules games
- Bar-bells
- Baseball gloves
- Batting gloves [accessories for games]
- Bells for Christmas trees
- Billiard balls
- Billiard cue tips
- Billiard cues
- Billiard markers
- Billiard table cushions
- Billiard tables
- Bingo cards
- Bite indicators [fishing tackle]
- Bite sensors [fishing tackle]
- Bladders of balls for games
- Board games
- Bob-sleighs
- Body-building apparatus / strength training apparatus
- Bodyboards
- Boomerangs
- Bowling apparatus and machinery
- Bowling balls
- Bows for archery
- Boxing gloves
- Building blocks [toys]
- Building games
- Butterfly nets
- Camouflage screens [sports articles]
- Candle holders for Christmas trees
- Caps for pistols [toys]
- Card games
- Carnival masks
- Chalk for billiard cues
- Chess games
- Chessboards
- Chest expanders [exercisers] / exercisers [expanders]
- Chips for gambling
- Christmas tree stands
- Christmas trees of synthetic material
- Clay pigeon traps
- Clay pigeons [targets]
- Climbers' harness
- Coin-operated billiard tables
- Cone markers for sports
- Confetti
- Conjuring apparatus
- Controllers for game consoles
- Controllers for toys
- Counters [discs] for games
- Crackers [party novelties]
- Creels [fishing traps]
- Cricket bags
- Cups for dice
- Darts
- Decoys for hunting or fishing / lures for hunting or fishing
- Dice
- Discuses for sports
- Divot repair tools [golf accessories] / pitch mark repair tools [golf accessories]
- Dolls
- Dolls' beds
- Dolls' clothes
- Dolls' feeding bottles
- Dolls' houses
- Dolls' rooms
- Dominoes
- Draughtboards / checkerboards
- Draughts [games] / checkers [games]
- Drones [toys]
- Dumb-bells
- Edges of skis
- Educational games
- Elbow guards for sports
- Electric muscle stimulation bodysuits for sports
- Electronic targets
- Exercise weights
- External cooling fans for game consoles
- Fairground ride apparatus
- Fencing gauntlets / fencing gloves
- Fencing masks
- Fencing weapons
- Fidget toys
- Fish hooks
- Fishing gaffs
- Fishing lines
- Fishing tackle
- Flat acrylic toy figures with stands
- Flippers for diving
- Flippers for swimming
- Floats for fishing
- Flying discs [toys]
- Foosball tables
- Games
- Gaming keyboards
- Gaming machines for gambling
- Gaming mice
- Gaming trackballs
- Gloves for games
- Golf bag tags
- Golf bag trolleys / golf bag carts
- Golf bags, with or without wheels
- Golf clubs
- Golf gloves
- Grip tapes for rackets
- Gut for rackets
- Gyroscopes and flight stabilizers for model aircraft
- Hand clappers [noisemaker toys]
- Hand-held consoles for playing video games
- Hang gliders
- Harness for sailboards
- Hockey sticks
- Hoops for exercise incorporating measuring sensors
- Horseshoe games
- Hunting game calls
- Ice skates
- In-line roller skates
- Inflatable games for swimming pools
- Jigsaw puzzles
- Joysticks for video games
- Kaleidoscopes
- Kick pads for martial arts
- Kite reels
- Kites
- Knee guards for sports
- Landing nets for anglers
- Machines for physical exercises
- Mah-jong
- Marbles for games
- Masks [toys]
- Masts for sailboards
- Matryoshka dolls
- Needles for pumps for inflating balls for games
- Nets for sports
- Novelty spectacles
- Novelty toys for parties
- Novelty toys for playing jokes
- Ornaments for Christmas trees, except lights, candles and confectionery
- Pachinkos
- Paddleboards
- Paintball guns [sports apparatus]
- Paintballs [ammunition for paintball guns] [sports apparatus]
- Paper party hats
- Paragliders
- Party balloons
- Party poppers [party novelties]
- Percussion caps [toys] / detonating caps [toys]
- Piñatas
- Play tents
- Playground sandboxes
- Playhouses for children
- Playing cards
- Plush toys
- Plush toys with attached comfort blanket
- Poles for pole vaulting
- Portable games and toys incorporating telecommunication functions
- Portable games with liquid crystal displays
- Printed lottery tickets
- Protective cups for sports
- Protective films adapted for screens for portable games
- Protective paddings [parts of sports suits]
- Pumps specially adapted for use with balls for games
- Punching bags
- Puppets / marionettes
- Quoits
- Rackets / bats for games
- Rattles [toys]
- Reels for fishing
- Remote-controlled toy vehicles
- Rhythmic gymnastics ribbons
- Ring games
- Rocking horses
- Rods for fishing
- Roller skates
- Roller skis
- Rollers for stationary exercise bicycles
- Rosin used by athletes
- Roulette wheels
- Sailboards
- Scale model kits [toys]
- Scale model vehicles
- Scent lures for hunting or fishing
- Scooters [toys]
- Scratch cards for playing lottery games
- Seal skins [coverings for skis]
- Shin guards for sports
- Shuttlecocks
- Skateboards*
- Skeleton sleds
- Ski bindings
- Ski sticks / ski poles
- Ski sticks for roller skis / ski poles for roller skis
- Skis
- Skittles
- Skittles [games] / ninepins
- Sleds [sports articles]
- Slides [playground equipment]
- Sling shots [sports articles]
- Slot machines [gaming machines]
- Smart toys
- Snow globes
- Snowboards
- Snowshoes
- Soap bubbles [toys]
- Sole coverings for skis
- Spinning tops [toys]
- Spring boards [sports articles]
- Starting blocks for sports
- Stationary exercise bicycles
- Stress balls
- Strings for rackets
- Stuffed toys
- Surfboard leashes
- Surfboards
- Swimming belts
- Swimming jackets
- Swimming kickboards
- Swimming pool air floats
- Swimming pools [play articles]
- Swimming webs / webbed gloves for swimming
- Swings
- Table-top games
- Tables for table tennis
- Targets
- Teddy bears
- Tennis ball throwing apparatus
- Tennis nets
- Theatrical masks
- Toy air pistols
- Toy dough
- Toy figures
- Toy glow stick bracelets for parties
- Toy imitation cosmetics
- Toy mobiles
- Toy models
- Toy musical instruments
- Toy pistols
- Toy putty
- Toy robots
- Toy vehicles
- Toys for pets
- Toys*
- Trading card games
- Trading cards for games
- Trampolines
- Tricycles for infants [toys]
- Twirling batons
- Video game consoles
- Video game machines
- Waist trimmer exercise belts
- Water wings
- Waterskis
- Weight lifting belts [sports articles]
- Weight vests for physical training purposes
- Yoga blocks
- Yoga straps
- Yoga swings
- Yoga wheels
What Class 28 does not include
Play- and sport-adjacent goods sit in several classes. Note these exclusions:
| Product | Correct class |
|---|---|
| Sports and gymnastic clothing | Class 25 |
| Protective helmets, goggles, mouthguards | Class 9 |
| Video games as downloadable software | Class 9 |
| Sporting firearms | Class 13 |
| Gymnasium and exercise mats | Class 27 |
| Hunting knives and commercial fishing nets | Classes 8, 22 |
The rule of thumb: the toy, game or sporting article is Class 28, but the clothing is Class 25, protective gear and downloadable games are Class 9, and firearms are Class 13.
Who files in Class 28 in Nepal?
In Nepal, Class 28 is filed by toy makers and importers, sporting-goods brands and importers, board-game and playing-card makers, and fishing-tackle suppliers. As organised retail and a young population drive demand for branded toys and sports equipment, a registered trademark protects the name on the box. Confirm your class with the NICE Class Finder.
How to register a trademark in Class 28
Search the register for earlier toy and sports marks, confirm Class 28 fits (and that sports clothing isn't really Class 25 or a downloadable game Class 9), prepare your mark and specification, and file with the Department of Industry. It examines, publishes for the 90-day opposition window, and registers for a renewable 7-year term. See how to register a trademark in Nepal and how to search first.
Do you need more than one class?
Often. A sports brand that sells equipment (Class 28) and sportswear (Class 25), or a game studio with a console game (Class 28) and a downloadable app (Class 9), needs multiple classes. Because Nepal files one class per application with per-class fees, map your range first. See choosing the right class, and the neighbouring Class 27 (Carpets) and Class 29 (Meat, Dairy & Preserved Foods).
A Nepal example
Take a Nepali sporting-goods brand selling footballs, rackets and gym equipment. That equipment is Class 28, where its brand is registered. But the team jerseys and sportswear it also sells are Class 25, and any protective helmets are Class 9. One sports brand can span Class 28 for equipment, Class 25 for apparel, and Class 9 for protective gear — filing only in Class 28 leaves the clothing and gear lines exposed. For a brand building recognition in sport, mapping equipment versus apparel is the key.
Getting Class 28 right: common mistakes
The defining Class 28 mistake is the equipment-versus-apparel line. Balls, rackets and exercise machines are Class 28, but the jerseys, shorts and shoes worn to play are Class 25, and protective helmets, goggles and mouthguards are Class 9. Sports brands with mixed ranges often file only one class. A second common error is filing video games in Class 28: game consoles and controllers are Class 28, but a downloadable video game is software in Class 9.
A third pitfall is party goods: party novelties like masks and crackers are Class 28, but edible Christmas decorations are Class 30 and electric tree lights are Class 11. Specify the actual goods you make rather than claiming the whole heading, so your Class 28 registration is precise, and add Class 25 or Class 9 where your range extends there.
Why precise Class 28 filing matters
Toys and sports goods are impulse and gift purchases where a trusted name matters, and the market is crowded with imports, so precision protects real value. Naming your real goods — "footballs", "board games", "fishing rods" — makes the application easier to register and clearer to enforce, and keeps the boundary clean against Class 25 apparel and Class 9 gear. Because Nepal is first-to-file, the date you lodge secures your priority. For a toy or sports brand, an early, precisely scoped Class 28 filing protects the name on the shelf.
In short
Class 28 is the play-and-sport class — toys, games, video-game apparatus and sporting equipment. The line to remember is equipment versus apparel and gear: the ball or racket is Class 28, but the jersey is Class 25, the helmet is Class 9, and a downloadable game is Class 9. Get that right, name your real goods, and file early to protect a toy or sports brand. In a market crowded with imports, an early filing is what secures your name before a competitor registers it.
Class 28 filing checklist
- Confirm your product is a toy, game or sporting article — not apparel (Class 25) or gear/software (Class 9).
- Check the exclusions — Class 25, 9, 13, 27, 8 or 22.
- Search the register for similar toy and sports marks.
- Draft a precise goods specification.
- Add Class 25 or Class 9 where your range extends there.
- File with the Department of Industry and track to registration.
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- Trademark Class 29 in Nepal: Meat, Dairy & Foods
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- How to choose the right trademark class
Register your Class 28 trademark
Protect your toy, game or sporting-goods brand. Find your class with the NICE Class Finder, screen with the Conflict Checker, then register your trademark with our team. Talk to an IP expert if your range spans equipment, apparel and software.






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